HACHIMI-II: From Role-Play to Learner Behavior Modeling for Faithful Student Simulation
AI 摘要
arXiv:2610.19654v1 Announce Type: cross Abstract: Simulated students let researchers test tutoring systems and teaching strategies before real learners are available, but only if the simulation reproduces where a particular learner succeeds and fails. The common approach asks a large language model to role-play a student, but a role does not model what this learner knows or will do next, so the model's own competence fills the gap. Simulated students perform at a level set by the model, differ little from one another, and seldom make the real learners' errors. We model the learner's behavior and recast student simulation as third-person prediction of the learner's next action. HACHIMI-II builds a student model from the learner's history, infers the learner's state for the current item or tutor turn, and compiles it into a behavior harness that constrains the next action. On three item-response datasets, the Wasserstein-1 distance between simulated and real student ability is 2.4--8.4$\times$ smaller than that of the strongest baseline. On two dialogue datasets, HACHIMI-II reproduces real student errors with the same knowledge type, locus, and mechanism 1.8--5.1$\times$ more often than the strongest baseline, and ablations trace the gains mainly to the explicit learner state. Predicting the learner makes capable models usable as simulated students.