TSBPO: Tree-Structured Branching for Policy Optimization in Interactive Language Agents
AI 摘要
arXiv:2610.41697v1 Announce Type: cross Abstract: Training interactive language agents from terminal outcomes poses three coupled problems: which task and state continuations to sample, how to assign delayed feedback to decisions, and how to aggregate token losses for multi-token actions. We present TSBPO, a tree-structured sampling-to-update paradigm that addresses these problems within one training loop. A likelihood-fitted Root/Branch allocator uses retained task and state evidence to target continuations likely to produce contrasting terminal outcomes under fixed rollout budgets. On the resulting replayed physical trees, trajectory advantages compare immediate sibling segments, while observation-group step advantages compare outcomes at matched task/observation states. The actor then sums clipped token surrogates over each complete response and normalizes across active turns, avoiding response-length averaging in the policy-gradient term. With a Qwen2.5-1.5B actor, fixed checkpoints obtain 97.79% seen and 96.64% unseen stochastic success on ALFWorld and an 81.07% per-episode success rate over six stochastic episodes for each of the 500 WebShop test goals. A WebShop step-term ablation yields 75.93% at the same update-100 evaluation; an ALFWorld aggregation comparison shows higher observed command validity with complete-turn weighting. These results support the evaluated training configuration on two interactive benchmarks.